Lately Blizzard have been making a great deal of fixes and changes to the game (post Patch 3.1). And it looks like most of the changes have been for Ulduar and some other minor fixes. So I have mad a compilation of quotes from the blizzard staff convienently taken from my heroes at MMO-Champion. (Note: I realise that the blue posts have some issues and I will try and fix this)
Quote from: Blizzard Staff Bornakk (Source) Noblegarden
Ulduar
Vault of Archavon
Priest
---------------------------------------------------------------------------------------- Daelo (Source) We're currently in the process of making further difficulty adjustments via hotfix to the following encounters:
The difficulty of these encounters is being lowered in multiple ways. Some of the adjustments are live already, others will be live soon. Note that some of the spell tooltips for the encounter will not reflect the hotfixes being deployed until the next patch. As the hotfixes are deployed, the Service Status board will be updated. You can check the current hotfix thread here: http://forums.worldofwarcraft.com/thread.html?topicId=16474158165&sid=1 Further adjustments are highly likely to some of the other encounters in Ulduar, but these were the highest priority encounters for us. We want to allow additional players to experience more of the cool Ulduar content. ---------------------------------------------------------------------------------------- Crygil (Source) Two-Hand Tanking Weapons There are some high stamina, 2-handed maces in the game currently. However, 2 handed weapons are not in the immediate future going to be given tanking statistics. This is simply because both of the classes who can use these items to tank have been, more or less, designed around the premise that they would not need the additional itemization in those slots to make them effective. We also don't want to create an entirely new branch of items that will also clog up loot tables for a fraction of the population, especially when it's been handled in other more unique ways. ---------------------------------------------------------------------------------------- Daelo (Source) Yogg-Saron Clouds bug We're looking into this, and can verify that you can rarely trigger the spawning of a Guardian of Yogg-Saron without being "in" the cloud. ---------------------------------------------------------------------------------------- Ghostcrawler (Source) Arena Balance
---------------------------------------------------------------------------------------- Zarhym (Source) Strands of the Ancients coin toss The plan is to implement the virtual coin toss at the beginning of the match randomizing which faction starts on defense in an upcoming patch. This was originally slated for 3.1 but had to be pushed back. Other temporary fixes for the issue would take just as long to implement, if not result in the same issues caused by randomizing offense/defense that came about in Beta. ---------------------------------------------------------------------------------------- Nethaera (Announcement) Equipement Manager and new Argent Tournament mounts These improvements had been in the works already. We have a hierarchy of things that must make a patch and things that we can add in later. We often utilize the smaller patches (when we can) to implement things that either needed further testing or needed additional time. Large patches often have many interconnected items sewn within the technology and the way we want things to work that make some aspects absolutely necessary to implementing the patch as a whole. Smaller patches can and do happen as we need them to in order to better support the larger patches either by implementing a starting framework, implementing bug fixes, or adding new elements that can stand on their own. We definitely have a schedule (internal) that we are working from and are doing what we can to keep on that schedule as much as possible. Things like this,often have less impact on the release of large content patches. ---------------------------------------------------------------------------------------- Nethaera/Zarhym (Source) Argent Tournament Mounts clarifications The current mounts in the game are being updated to the new look. If you already purchased a mount from the Argent Tournament vendor by the time this minor patch goes live, your mount will be updated with the new look automatically. The cost for the updated mounts (new look) will be 100 Champion's Seals. [...] Just to clarify on this point, the new ways of obtaining Champion's Seals will not be added until the next major content patch (not the minor content patch referenced in the original post of this thread). |